Python classes Fundamentals and Best Practices

Bashir Alam


Object-Oriented Programming (OOP) is a programming paradigm that focuses on structuring code around 'objects', which are instances of 'classes'. In Python, OOP allows you to encapsulate related attributes and behaviors within individual objects, making it easier to manage complexity, reuse code, and build scalable applications. Python is an object-oriented language, which means that it provides features like inheritance, encapsulation, and polymorphism right out of the box.

Python class defines attributes that characterize the object and the methods that the object implements. Python class is the best way to describe the data and functionality of an object. In simple words, the Python class is a programmatic way of describing the world around us. For example, we might have a class of a house with different attributes like rooms, size, location, and many more.


What are Python Classes?

In Python, a class is a code template used to create objects. Objects have member variables and behavior associated with them, defined by methods in the class. Essentially, a class provides a blueprint for creating objects that are instances of it. You define a class once and can then create multiple objects from that class, each with its unique set of attributes and behaviors.

Here's a simple example:

class Dog:
    def __init__(self, name): = name

    def bark(self):
        return "Woof!"

In this example, Dog is a class with an __init__ method to initialize its attributes and a bark method to define a behavior.


Creating a Class

Syntax for Class Definition

Creating a class in Python is straightforward. You use the class keyword followed by the class name and a colon to start an indented block where you define attributes and methods. Here's a simple example:

class MyClass:
    # Class body
    pass  # Using 'pass' as a placeholder for now

__init__ Method and Constructors

In Python, the __init__ method serves as the constructor for the class. It gets called when you create a new object (or instance) of the class. This method allows you to set initial states or attributes for objects right after they are created. Typically, the first argument for any method within a class is self, which refers to the object being created.

Here's a quick example:

class Dog:
    def __init__(self, name, breed): = name
        self.breed = breed

In this example, the __init__ method takes two parameters, name and breed, in addition to self. When you create a new Dog object, Python calls this method to initialize the name and breed attributes:

my_dog = Dog(name="Fido", breed="Labrador")

In this instance, my_dog will have a name attribute set to "Fido" and a breed attribute set to "Labrador".


Class Attributes and Methods

In Python classes, attributes and methods come in several flavors: instance attributes, class attributes, instance methods, class methods, and static methods. Understanding these different types is crucial for effective object-oriented programming.

Instance Attributes

Instance attributes are variables that are unique to each instance of a class. They are defined inside methods and are accessed using self. For example:

class Dog:
    def __init__(self, name): = name  # 'name' is an instance attribute

Class Attributes

Class attributes are variables that are shared across all instances of a class. They are defined within the class but outside any methods:

class Dog:
    species = "Canis familiaris"  # 'species' is a class attribute

You can access class attributes using the class name itself, or via any instance:

Dog.species  # "Canis familiaris"
my_dog = Dog()
my_dog.species  # "Canis familiaris"

Instance Methods

Instance methods are functions that operate on an instance's attributes. Like other methods, the first argument is usually self:

class Dog:
    def __init__(self, name): = name

    def bark(self):  # 'bark' is an instance method
        return f"{} says woof!"

Class Methods (@classmethod)

Class methods operate on class attributes rather than instance attributes. They take a first argument of cls, which stands for "class":

class Dog:
    total_dogs = 0  # class attribute
    def increment_dogs(cls):  # 'increment_dogs' is a class method
        cls.total_dogs += 1

Static Methods (@staticmethod)

Static methods don't operate on class or instance attributes; they are utility functions inside a class. They don't take special first arguments like self or cls:

class Dog:
    def common_breed():  # 'common_breed' is a static method
        return "Labrador"


Object Instantiation

Creating objects from a class is a fundamental concept in object-oriented programming. In Python, objects are instances of classes, and creating them is called instantiation.


How to Create Objects from a Class

To create an object from a class, you use the class name followed by parentheses. If the class has an __init__ method that requires parameters, those need to be provided within the parentheses. Here is a simple example:

class Dog:
    def __init__(self, name, breed): = name
        self.breed = breed

# Create an object of the class
my_dog = Dog(name="Fido", breed="Labrador")

In this example, my_dog is an object (or instance) of the Dog class. We have initialized it with the name "Fido" and the breed "Labrador".

Initialization Parameters

The __init__ method in a class takes parameters that serve as the initial attributes for objects created from the class. These parameters are usually provided during object instantiation. The self parameter is automatically passed by Python and refers to the instance being created.

Here's another example to illustrate:

class Circle:
    def __init__(self, radius):
        self.radius = radius

# Create multiple objects with different initialization parameters
circle1 = Circle(radius=5)
circle2 = Circle(radius=10)

In this example, circle1 and circle2 are objects of the Circle class, each with different radius attributes, set to 5 and 10 respectively.


Inheritance and Polymorphism

Inheritance and polymorphism are fundamental concepts in object-oriented programming. They allow you to create a new class based on an existing class and override or extend functionalities, respectively.

Basic Inheritance

Inheritance enables a new class to take on the attributes and methods of an existing class. The existing class is known as the "parent" or "base" class, while the new class is called the "child" or "derived" class. In Python, you specify inheritance by placing the name of the parent class in parentheses after the name of the child class:

class Animal:
    def make_sound(self):
        return "Some generic sound"

# Dog class inherits from Animal
class Dog(Animal):

Now, instances of Dog can use the make_sound() method from Animal:

my_dog = Dog()
print(my_dog.make_sound())  # Output: "Some generic sound"

Method Overriding

Child classes can provide their own implementations for methods that are already defined in their parent classes. This is known as method overriding:

class Dog(Animal):
    def make_sound(self):
        return "Woof!"

With this new definition, Dog instances will use their own make_sound() method instead of the one from Animal:

my_dog = Dog()
print(my_dog.make_sound())  # Output: "Woof!"

Use of super()

The super() function allows you to call a method in a parent class from within a child class. This is particularly useful when you want to extend the behavior of the parent method rather than entirely replace it:

class Dog(Animal):
    def make_sound(self):
        parent_sound = super().make_sound()
        return f"{parent_sound} but a dog says Woof!"

Now, when you call make_sound() on a Dog object, it will include behavior from both the Animal and Dog classes:

my_dog = Dog()
print(my_dog.make_sound())  # Output: "Some generic sound but a dog says Woof!"



Encapsulation is another cornerstone of object-oriented programming. It's the practice of hiding the internal workings of an object and exposing only what's necessary. Encapsulation ensures that the object's internal state is protected from unwanted external manipulation.


Public and Private Attributes

In Python, encapsulation is implemented using naming conventions for attributes and methods:

Public Attributes: These can be freely accessed and modified. By default, all attributes in Python classes are public.

class Car:
    def __init__(self):
        self.make = "Tesla"  # Public attribute

Private Attributes: These are meant to be accessed only within the class and should not be accessed directly from outside the class. They are denoted by prefixing the name with two underscores __.

class Car:
    def __init__(self):
        self.__year = 2020  # Private attribute

In practice, private attributes are still accessible but are meant to signal that they are not intended for external use:

my_car = Car()
print(my_car._Car__year)  # Not recommended


Property Decorators (@property, @attr.setter)

Python provides property decorators that allow you to control access to an attribute in a more Pythonic and elegant way. The @property decorator turns a method into a read-only attribute, and the @attr.setter decorator allows you to define a custom setter for that attribute.

class Circle:
    def __init__(self, radius):
        self._radius = radius
    def radius(self):
        return self._radius
    def radius(self, value):
        if value < 0:
            raise ValueError("Radius cannot be negative.")
        self._radius = value

    def diameter(self):
        return self._radius * 2

With these decorators, you can now access radius and diameter as if they are attributes, but they are controlled by methods:

my_circle = Circle(5)
print(my_circle.radius)  # Output: 5
print(my_circle.diameter)  # Output: 10

my_circle.radius = 7  # Sets the radius, which also affects the diameter
print(my_circle.diameter)  # Output: 14


Special Methods

Special methods in Python classes are predefined methods that you can override to implement specific behaviors. These methods are also known as "magic methods" or "dunder methods" due to their double underscore (__) prefix and suffix. Two of the most commonly used special methods are __str__ and __repr__, which allow for custom string representation of instances.

__str__, __repr__

__str__: This method should return a string and is used by the built-in str() function and print() function to convert the object to a string.

class Book:
    def __init__(self, title, author):
        self.title = title = author

    def __str__(self):
        return f"'{self.title}' by {}"
my_book = Book("1984", "George Orwell")
print(my_book)  # Output: '1984' by George Orwell

__repr__: This method is used for the unambiguous representation of the object, often used for debugging. It should return a string that, when passed to eval(), would create an object with the same state.

def __repr__(self):
    return f"Book('{self.title}', '{}')"
print(repr(my_book))  # Output: Book('1984', 'George Orwell')

Operator Overloading (__add__, __eq__, etc.)

You can define special methods to overload operators, allowing you to use standard Python operators on your custom objects:

__add__: Enables the use of the + operator between instances of your class.

def __add__(self, other):
    return Book(self.title + " & " + other.title, + " & " +
book1 = Book("1984", "George Orwell")
book2 = Book("Animal Farm", "George Orwell")
book_combo = book1 + book2

__eq__: Enables the use of the == operator to compare two instances.

def __eq__(self, other):
    return self.title == other.title and ==
book1 = Book("1984", "George Orwell")
book2 = Book("1984", "George Orwell")
print(book1 == book2)  # Output: True


Composition vs Inheritance

Both composition and inheritance are techniques used to enable new classes to reuse code from existing classes. However, they are suited for somewhat different situations and come with their own sets of pros and cons.


Composition involves including instances of other classes within your class. The composed classes are essentially a part of your new class and are accessed through instance variables.

Example of Composition:

class Engine:
    def start(self):
        print("Engine started")

class Car:
    def __init__(self):
        self.engine = Engine()  # Engine is part of Car
    def start(self):
        self.engine.start()  # Delegate call to Engine's start method
        print("Car started")

my_car = Car()

When to Use Composition:

  • When you want to use some aspect of another class without committing to inheriting its characteristics.
  • When you want to model "has-a" relationships. For example, a Car has an Engine.


Inheritance is the mechanism where a new class is based on an existing class, inheriting its attributes and behaviors (methods), and adding new ones or modifying the existing ones.

Example of Inheritance:

class Vehicle:
    def start(self):
        print("Vehicle started")

class Car(Vehicle):  # Car inherits from Vehicle
    def honk(self):
        print("Car horn")

my_car = Car()
my_car.start()  # Inherited method
my_car.honk()  # New method

When to Use Inheritance:

  • When you want to create a new class that is a "kind of" the parent class.
  • When you want to model "is-a" relationships. For example, a Car is a Vehicle.


Advanced Topics in Python Classes

Understanding some of the more advanced features of Python classes can help you write more efficient and clean code. Here, we discuss dynamic attributes, decorators, and metaclasses.


Dynamic Attributes

In Python, you can dynamically add attributes to objects. This means that an object can gain new attributes on the fly, separate from its class definition.

Example of Dynamic Attributes:

class Dog:
    def __init__(self, name): = name

my_dog = Dog("Fido")
my_dog.age = 3  # Dynamically adding an 'age' attribute
print(my_dog.age)  # Output: 3


Decorators in Classes

Decorators can be applied to both methods and classes in Python. They allow you to extend or modify the behavior of methods or classes without changing their code.

Example of Decorators:

# Using decorators to define class methods
class Circle:
    def __init__(self, radius):
        self._radius = radius

    @property  # getter
    def radius(self):
        return self._radius

    @radius.setter  # setter
    def radius(self, value):
        if value < 0:
            raise ValueError("Radius cannot be negative")
        self._radius = value



Metaclasses are a highly advanced feature and act as "classes of classes." They govern the behavior of a class, like how an ordinary class governs the behavior of an object.

Example of Metaclasses:

class SingletonMeta(type):
    _instances = {}
    def __call__(cls, *args, **kwargs):
        if cls not in cls._instances:
            instance = super().__call__(*args, **kwargs)
            cls._instances[cls] = instance
        return cls._instances[cls]

# Using metaclass to define a singleton
class Singleton(metaclass=SingletonMeta):

obj1 = Singleton()
obj2 = Singleton()
print(obj1 is obj2)  # Output: True


Common Pitfalls and Mistakes in Python Classes

When working with classes in Python, there are some common mistakes and pitfalls that you should be aware of. Understanding these can save you time in debugging and make your code more robust.

Incorrect Use of self

The self keyword is used to refer to the instance of the class within the class's methods. Incorrect use of self can lead to unexpected behavior.

Common Mistakes:

  • Forgetting to include self as the first parameter in instance methods.
  • Using self in a staticmethod, where it's not needed or available.


# Incorrect
class Dog:
    def bark():

# Correct
class Dog:
    def bark(self):

Attribute Name Collisions

Naming conflicts can occur when you inadvertently define an attribute or method that already exists, thereby overriding the original.

Common Mistakes:

  • Overriding built-in attributes or methods by mistake.
  • Inheritance-related collisions, where a subclass attribute or method overrides a superclass attribute or method.


# Avoid naming collisions like this
class MyList(list):
    def append(self, x):
        print("This will not behave as expected")

Mutable Default Arguments in Constructors

Using mutable default arguments in Python functions, including class constructors, can lead to unexpected behavior.

Common Mistakes:

  • Using mutable objects like lists or dictionaries as default argument values.


# Incorrect
class MyClass:
    def __init__(self, my_list=[]):
        self.my_list = my_list

# Correct
class MyClass:
    def __init__(self, my_list=None):
        if my_list is None:
            my_list = []
        self.my_list = my_list


Performance Considerations in Python Classes

When dealing with classes in Python, certain aspects can impact performance. Two key considerations include the overhead of object creation and the efficiency of method calls.


Object Creation Overheads

Creating objects from a class comes with its overheads, especially if the class constructor (__init__ method) involves complex computations or memory allocation.


import time

class SimpleClass:
    def __init__(self, value):
        self.value = value

class ComplexClass:
    def __init__(self, value):
        self.value = [x*x for x in range(value)]

# Measuring object creation time for SimpleClass
start_time = time.time()
simple_objects = [SimpleClass(i) for i in range(1000)]
end_time = time.time()
print(f"SimpleClass object creation took: {end_time - start_time} seconds")

# Measuring object creation time for ComplexClass
start_time = time.time()
complex_objects = [ComplexClass(i) for i in range(1000)]
end_time = time.time()
print(f"ComplexClass object creation took: {end_time - start_time} seconds")


SimpleClass object creation took: 0.00036406517028808594 seconds
ComplexClass object creation took: 0.08979034423828125 seconds

You can notice that ComplexClass takes significantly longer to instantiate compared to SimpleClass.


Method Call Efficiency

The speed at which methods execute can vary based on what operations they perform. However, the act of calling a method itself is quite fast but could become a bottleneck when called millions of times in a loop.


class MyClass:
    def fast_method(self):

    def slow_method(self):
        return sum(x for x in range(1000))

# Measuring method call time for fast_method
obj = MyClass()
start_time = time.time()
for _ in range(1000000):
end_time = time.time()
print(f"Calling fast_method 1,000,000 times took: {end_time - start_time} seconds")

# Measuring method call time for slow_method
start_time = time.time()
for _ in range(1000000):
end_time = time.time()
print(f"Calling slow_method 1,000,000 times took: {end_time - start_time} seconds")

The slow_method will typically take much longer to execute due to the computation involved.


FAQs: Popular Questions and Misconceptions About Python Classes

Frequently asked questions and common misconceptions about Python classes can serve as valuable touchpoints for both new and experienced developers. Addressing these issues can help in understanding the nuanced behavior of classes and object-oriented programming in Python.

What's the Difference Between a Static Method and a Class Method?

Static Method: Doesn't take any mandatory parameters like self or cls. It can't modify the class or instance state.
Class Method: Takes cls as its first parameter and can modify the class state but not the instance state.

Why Do We Need self in Python Methods?

The self parameter represents the instance on which the method is being called. It's automatically passed by Python, and you don't need to include it when calling the method.

Can I Use Variables Inside a Class Outside the Methods?

Yes, but these would be class attributes and will be shared across all instances unless overridden.

What is the __init__ Method?

The __init__ method is the constructor for a class and is the first method that gets run when you create a new object.

What is Inheritance, and How Does It Work?

Inheritance allows a class to inherit attributes and methods from another class. It helps in code reuse and establishes a relationship between the parent and child classes.

Are Private Variables Really Private in Python?

Not really. Prefixing a variable with a single or double underscore makes it harder to access from outside the class, but it's not truly private like in some other languages.

Can I Overload Methods or Constructors in Python?

Python doesn't support traditional method overloading like some other languages. However, you can achieve similar functionality using default arguments, *args, or **kwargs.

Why Use @property Decorators?

The @property decorator allows you to define methods that can be accessed like attributes, enabling controlled access and validation.

What Are Metaclasses?

Metaclasses are classes of classes that can control the creation and initialization of classes in Python.

What is the super() Function?

The super() function allows you to call a method in a parent class from a child class, often used with __init__ to initialize the parent class within the child class.


Best Practices in Python Classes

When working with classes in Python, adhering to best practices can improve readability, maintainability, and performance. Below are some key areas to focus on:

Naming Conventions

  • Class Names: Should be in PascalCase (e.g., MyClass instead of myClass or my_class).
  • Method Names: Should be in snake_case (e.g., my_method instead of myMethod).
  • Private Attributes: Use a single underscore prefix (e.g., _private_var).

Code Organization

  • Group Similar Methods: Methods that perform similar functions should be grouped together within a class.
  • Use Docstrings: Always document what each class and method does.
  • Modularize Code: Complex methods should be broken down into smaller helper methods.

Design Principles (SOLID)

  • Single Responsibility Principle: A class should have only one reason to change. If a class performs both data storage and data manipulation, consider splitting it.
  • Open-Closed Principle: Classes should be open for extension but closed for modification. You should be able to add new functionality without altering existing code.
  • Liskov Substitution Principle: Subtypes must be substitutable for their base types. In simple terms, if a class Bird has a method fly(), then all subclasses like Sparrow and Penguin should implement fly() in a way that makes sense.
  • Interface Segregation Principle: It's better to have many small, specific interfaces than one large, all-encompassing one.
  • Dependency Inversion Principle: High-level modules should not depend on low-level modules. Both should depend on abstractions.



Understanding Python classes and Object-Oriented Programming is crucial for anyone looking to master Python. From the basics of class creation and attributes to advanced topics like inheritance and metaclasses, mastering classes in Python can significantly enhance your programming capabilities. Following best practices like naming conventions, code organization, and the SOLID principles ensures that your classes are efficient, readable, and maintainable.

Key Takeaways

  • Classes encapsulate data and behavior in Python.
  • Utilize special methods like __init__ and __str__ for better class functionality.
  • Master the principles of inheritance, polymorphism, and encapsulation to write robust classes.
  • Be mindful of performance considerations, especially when instantiating objects or calling methods frequently.
  • Adhere to best practices for clean and maintainable code.


Additional Resources


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Bashir Alam

He is a Computer Science graduate from the University of Central Asia, currently employed as a full-time Machine Learning Engineer at uExel. His expertise lies in OCR, text extraction, data preprocessing, and predictive models. You can reach out to him on his Linkedin or check his projects on GitHub page.

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